Clash Of Clans ZapQuake Table

Clash Of Clans: Get the exact number of Lighting/Earthquake Spells count/chart/table for each level of defence from Town Hall 1 to Town Hall 16. You can also use the below ZapQuake form to calculate the number of zaps based on your Lighting/Earthquake Spells level(s).

Select your spell level(s):


For Town Hall #1

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Builder's Hut 1 1 1

For Town Hall #2

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Archer Tower 1 1 1

For Town Hall #3

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1

For Town Hall #4

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1
4 Air Defense 2 1 1

For Town Hall #5

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1
4 Air Defense 2 1 1
5 Wizard Tower 2 1 1

For Town Hall #6

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1
4 Air Defense 2 2 1
5 Wizard Tower 2 1 1
6 Air Sweeper 2 1 1

For Town Hall #7

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 2 1 1
3 Mortar 1 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 1 1
6 Air Sweeper 2 1 1
7 Hidden Tesla 2 1 1
8 Barbarian King 3 N/A N/A

For Town Hall #8

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 1
2 Archer Tower 2 1 1
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 2 1
6 Air Sweeper 2 1 1
7 Hidden Tesla 2 1 1
8 Bomb Tower 2 1 1
9 Barbarian King 4 N/A N/A

For Town Hall #9

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 2
2 Archer Tower 2 1 1
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 2 2
6 Air Sweeper 2 2 1
7 Hidden Tesla 2 1 1
8 Bomb Tower 2 1 1
9 X-Bow 4 3 3
10 Archer Queen 3 N/A N/A
11 Barbarian King 6 N/A N/A

For Town Hall #10

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 2
2 Archer Tower 2 2 2
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 3 2 2
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 1 1
8 Bomb Tower 2 1 1
9 X-Bow 5 3 3
10 Inferno Tower 4 3 3
11 Archer Queen 3 N/A N/A
12 Barbarian King 7 N/A N/A

For Town Hall #11

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 3 2 2
2 Archer Tower 2 2 2
3 Mortar 2 2 2
4 Air Defense 3 2 2
5 Wizard Tower 4 3 3
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 1 1
8 Bomb Tower 3 2 2
9 X-Bow 5 4 4
10 Inferno Tower 5 3 3
11 Eagle Artillery 7 5 5
12 Archer Queen 4 N/A N/A
13 Barbarian King 9 N/A N/A

For Town Hall #12

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 3 2 2
2 Archer Tower 3 2 2
3 Mortar 3 2 2
4 Air Defense 3 2 2
5 Wizard Tower 4 3 3
6 Hidden Tesla 2 2 1
7 Bomb Tower 3 2 2
8 X-Bow 6 4 4
9 Inferno Tower 5 4 4
10 Eagle Artillery 8 6 5
11 Archer Queen 5 N/A N/A

For Town Hall #13

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 3
2 Archer Tower 3 2 2
3 Mortar 3 2 2
4 Air Defense 3 2 2
5 Wizard Tower 5 3 3
6 Hidden Tesla 2 2 2
7 Bomb Tower 3 3 2
8 X-Bow 7 5 5
9 Inferno Tower 6 4 4
10 Eagle Artillery 9 6 6
11 Scattershot 7 5 5
12 Archer Queen 6 N/A N/A
13 Royal Champion 7 N/A N/A

For Town Hall #14

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 3
2 Archer Tower 3 2 2
3 Mortar 4 3 2
4 Air Defense 3 2 2
5 Wizard Tower 5 4 3
6 Hidden Tesla 3 2 2
7 Bomb Tower 4 3 3
8 X-Bow 7 5 5
9 Inferno Tower 6 5 4
10 Eagle Artillery 9 7 6
11 Scattershot 8 6 5
12 Archer Queen 6 N/A N/A
13 Royal Champion 7 N/A N/A
14 Builder's Hut 3 2 2

For Town Hall #15

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 3
2 Archer Tower 3 2 2
3 Mortar 4 3 3
4 Air Defense 3 2 2
5 Wizard Tower 5 4 4
6 Hidden Tesla 3 2 2
7 Bomb Tower 4 3 3
8 X-Bow 7 5 5
9 Inferno Tower 7 5 5
10 Eagle Artillery 10 7 6
11 Scattershot 8 6 6
12 Archer Queen 7 N/A N/A
13 Royal Champion 8 N/A N/A
14 Builder's Hut 3 2 2
15 Spell Tower 5 4 4
16 Monolith 8 6 6

For Town Hall #16

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Mortar 4 3 3
2 Air Defense 3 3 2
3 Wizard Tower 5 4 4
4 Hidden Tesla 3 2 2
5 Bomb Tower 5 3 3
6 X-Bow 8 6 5
7 Inferno Tower 7 5 5
8 Eagle Artillery 10 7 7
9 Scattershot 9 7 6
10 Archer Queen 6 N/A N/A
11 Royal Champion 7 N/A N/A
12 Builder's Hut 3 3 2
13 Monolith 9 6 6
14 Multi-Archer Tower 9 6 6
15 Ricochet Cannon 9 7 6

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49 Comments

    • Hi @David,

      You will be needing

      • – 6 Lightning (level 9) with 1 Earthquake (level 5) spell.
      • – 7 Lightning (level 8) with 1 Earthquake (level 5) spell.
    • Hi Ubaldo,

      You will need 5 lightning spell level 7 and 1 eq. spell of level 5 to take-down level 1 or 2 inferno tower.

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    very quickly it will be well-known, due to its quality contents.

  2. What about combo level spells? As a th11 attacking a th12, will 3 level 8 and 1 level 9 lightning plus a quake take down a lvl 6 inferno? Or what would the spell count be?

  3. Thanks for the chart! Very helpful!

    However, kindly fix the link. Tried to reset up the LS level according to my level, however, when I hit the [find] button, I got an error [the link has expired].

    Thanks again for your effort! Nice one!

    • Hi,

      I apologize for the inconvenience caused. I am unable to replicated the issue. Can you please try again and let me know if the issue still persist or not.

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    • Hi @Lukas,

      check this link, and from “Defensive Building” dropdown select eagle artillery and click on find you will get what you are looking for.

    • Hi @Elias,

      If you have max earthquake and lightning then you have to use 4 lightning and 1 earthquake spell to completely destroy level 6 inferno tower. You can also check this link for more details

  5. Dear Raunak,

    I just wanted to say thanks for making this incredibly helpful zapquake calculator. I use it almost every time I do a war attack that uses a zapquake. It has never given me a wrong result. I carry extra freeze or rage spells in the extra space your calculator saves me; always handy in a close attack.

    Thanks!
    Rick

  6. I got two level 7 ADs within quake reach i am th 8 and have level 5 sap level 2 quake and i can recive either 4quake or 7zap is it possible fro me to destroy both

    • Hi Zookaking,

      No, you can not. You will need 4 lightning spell for each. If both the AD is close to each-other the by using 4 lightning you can destroy both of them.

  7. Hi, I think there is a mistake in one of the tables please check it out
    th12 the numbers of zap to take out xbow using 2 quack – it says 5 instead of 4

    • Hi Madara,

      It will take 6 lightning spell (of level 9) and 1 earthquack spell (of level 5) to take out level 7 Inferno Tower of th13.
      You can also check the same from here by adjusting your spell levels

    • Hi,
      Using lightning and earthquake spell you can take down the eagle artillery, but then the quantity will be based on what is the level of your earthquake spell and lightning spell plus the level of the eagle artillery that you want to take down. You can use the above chat for the same.

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