Clash Of Clans ZapQuake Table

Clash Of Clans: Get the exact number of Lighting/Earthquake Spells count/chart/table for each level of defenses from Town Hall 1 to Town Hall 14. You can also use the below ZapQuake form to calculate the number of zap based on your Lighting/Earthquake Spells level(s).

Select your spell level(s):


For Town Hall #1

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Builder's Hut 1 1 1

For Town Hall #2

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 1 1 1
2 Archer Tower 1 1 1

For Town Hall #3

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1

For Town Hall #4

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 1 1 1
3 Mortar 1 1 1
4 Air Defense 2 2 1

For Town Hall #5

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 2 1 1
3 Mortar 1 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 1 1

For Town Hall #6

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 1 1
2 Archer Tower 2 1 1
3 Mortar 1 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 1 1
6 Air Sweeper 2 2 1

For Town Hall #7

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 1
2 Archer Tower 2 1 1
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 1 1
6 Air Sweeper 2 2 1
7 Hidden Tesla 2 1 1
8 Barbarian King 4 N/A N/A

For Town Hall #8

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 2
2 Archer Tower 2 2 1
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 2 2 2
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 1 1
8 Bomb Tower 2 1 1
9 Barbarian King 4 N/A N/A

For Town Hall #9

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 2 2 2
2 Archer Tower 2 2 2
3 Mortar 2 1 1
4 Air Defense 2 2 2
5 Wizard Tower 3 2 2
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 2 1
8 Bomb Tower 2 1 1
9 X-Bow 5 3 3
10 Archer Queen 3 N/A N/A
11 Barbarian King 7 N/A N/A

For Town Hall #10

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 3 2 2
2 Archer Tower 2 2 2
3 Mortar 2 2 1
4 Air Defense 3 2 2
5 Wizard Tower 3 3 2
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 2 1
8 Bomb Tower 2 2 1
9 X-Bow 5 4 4
10 Inferno Tower 4 3 3
11 Archer Queen 3 N/A N/A
12 Barbarian King 8 N/A N/A

For Town Hall #11

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 3 2 2
2 Archer Tower 3 2 2
3 Mortar 2 2 2
4 Air Defense 3 2 2
5 Wizard Tower 4 3 3
6 Air Sweeper 2 2 2
7 Hidden Tesla 2 2 2
8 Bomb Tower 3 2 2
9 X-Bow 6 4 4
10 Inferno Tower 5 4 4
11 Eagle Artillery 8 6 6
12 Archer Queen 4 N/A N/A
13 Barbarian King 11 N/A N/A

For Town Hall #12

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 2
2 Archer Tower 3 2 2
3 Mortar 3 2 2
4 Air Defense 3 2 2
5 Wizard Tower 4 3 3
6 Hidden Tesla 2 2 2
7 Bomb Tower 3 3 2
8 X-Bow 7 5 5
9 Inferno Tower 6 4 4
10 Eagle Artillery 9 7 6
11 Archer Queen 6 N/A N/A

For Town Hall #13

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 3
2 Archer Tower 3 3 2
3 Mortar 3 2 2
4 Air Defense 3 2 2
5 Wizard Tower 5 4 4
6 Hidden Tesla 3 2 2
7 Bomb Tower 4 3 3
8 X-Bow 8 6 5
9 Inferno Tower 6 5 4
10 Eagle Artillery 10 7 6
11 Scattershot 8 6 5
12 Archer Queen 7 N/A N/A
13 Royal Champion 8 N/A N/A

For Town Hall #14

# Building/Hero No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake No. of Lightning/Zap with 2 Earthquakes
1 Cannon 4 3 3
2 Archer Tower 4 3 2
3 Mortar 3 3 2
4 Air Defense 3 3 2
5 Wizard Tower 6 4 4
6 Hidden Tesla 3 2 2
7 Bomb Tower 5 3 3
8 X-Bow 9 6 6
9 Inferno Tower 7 5 5
10 Eagle Artillery 10 8 7
11 Scattershot 9 7 6
12 Archer Queen 7 N/A N/A
13 Royal Champion 8 N/A N/A
14 Builder's Hut 3 3 2

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32 Comments

    • Hi @David,

      You will be needing

      • – 6 Lightning (level 9) with 1 Earthquake (level 5) spell.
      • – 7 Lightning (level 8) with 1 Earthquake (level 5) spell.
  1. For the reason that the admin of this web site is working, no uncertainty
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  2. Thanks for the chart! Very helpful!

    However, kindly fix the link. Tried to reset up the LS level according to my level, however, when I hit the [find] button, I got an error [the link has expired].

    Thanks again for your effort! Nice one!

    • Hi,

      I apologize for the inconvenience caused. I am unable to replicated the issue. Can you please try again and let me know if the issue still persist or not.

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    • Hi @Lukas,

      check this link, and from “Defensive Building” dropdown select eagle artillery and click on find you will get what you are looking for.

    • Hi @Elias,

      If you have max earthquake and lightning then you have to use 4 lightning and 1 earthquake spell to completely destroy level 6 inferno tower. You can also check this link for more details

  4. Dear Raunak,

    I just wanted to say thanks for making this incredibly helpful zapquake calculator. I use it almost every time I do a war attack that uses a zapquake. It has never given me a wrong result. I carry extra freeze or rage spells in the extra space your calculator saves me; always handy in a close attack.

    Thanks!
    Rick

  5. I got two level 7 ADs within quake reach i am th 8 and have level 5 sap level 2 quake and i can recive either 4quake or 7zap is it possible fro me to destroy both

    • Hi Zookaking,

      No, you can not. You will need 4 lightning spell for each. If both the AD is close to each-other the by using 4 lightning you can destroy both of them.

  6. Hi, I think there is a mistake in one of the tables please check it out
    th12 the numbers of zap to take out xbow using 2 quack – it says 5 instead of 4

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