Clash Of Clans Defence Wise ZapQuake Table

Clash Of Clans: Get the exact number of Lighting/Earthquake Spells count/chart/table for each level of defenses from Town Hall 1 to Town Hall 14. You can also use the below ZapQuake form to calculate the number of zap based on your Lighting/Earthquake Spells level(s) for each defensive buildings.

Select your spell level(s):


For Air Defense

zap required for lvl 11 Air Defense coc
2 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 11 Air Defense
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 4 2 2
2 4 2 2
3 5 2 2
4 6 2 2
5 7 2 2
6 8 2 2
7 9 2 2
8 10 3 2
9 11 3 2
10 12 3 2
11 13 3 2
12 14 3 3

For Air Sweeper

zap required for lvl 7 Air Sweeper coc
2 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 7 Air Sweeper
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 6 2 1
2 6 2 2
3 7 2 2
4 8 2 2
5 9 2 2
6 10 2 2
7 11 2 2

For Archer Tower

zap required for lvl 19 Archer Tower coc
3 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 19 Archer Tower
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 2 1 1
2 2 1 1
3 3 1 1
4 4 1 1
5 5 1 1
6 5 2 1
7 6 2 1
8 7 2 1
9 8 2 1
10 8 2 2
11 9 2 2
12 10 2 2
13 10 2 2
14 11 3 2
15 11 3 2
16 12 3 2
17 12 3 2
18 13 3 2
19 13 3 3
20 14 4 3

For Bomb Tower

zap required for lvl 9 Bomb Tower coc
3 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 9 Bomb Tower
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 8 2 1
2 8 2 1
3 9 2 1
4 10 2 2
5 11 2 2
6 11 3 2
7 12 3 3
8 13 4 3
9 14 5 3

For Builder's Hut

zap required for lvl 4 Builder Hut coc
3 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 4 Builder's Hut
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 1 1 1
2 14 2 2
3 14 3 2
4 14 3 3

For Cannon

zap required for lvl 20 Cannon coc
3 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 20 Cannon
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 1 1 1
2 1 1 1
3 2 1 1
4 3 2 1
5 4 2 1
6 5 2 1
7 6 2 1
8 7 2 2
9 8 2 2
10 8 2 2
11 9 2 2
12 10 3 2
13 10 3 2
14 11 3 2
15 11 3 2
16 12 3 3
17 12 4 3
18 13 4 3
19 13 4 3
20 14 4 3

For Eagle Artillery

zap required for lvl 5 Eagle Artillery coc
8 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 5 Eagle Artillery
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 11 8 6
2 11 8 6
3 12 9 7
4 13 10 7
5 14 10 8

For Hidden Tesla

zap required for lvl 13 Hidden Tesla coc
2 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 13 Hidden Tesla
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 7 2 1
2 7 2 1
3 7 2 1
4 8 2 1
5 8 2 1
6 8 2 1
7 9 2 2
8 10 2 2
9 11 2 2
10 12 2 2
11 13 2 2
12 13 3 2
13 14 3 2

For Inferno Tower

zap required for lvl 8 Inferno Tower coc
5 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 8 Inferno Tower
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 10 3 2
2 10 4 3
3 10 4 3
4 11 5 4
5 11 5 4
6 12 6 4
7 13 6 5
8 14 7 5

For Mortar

zap required for lvl 13 Mortar coc
2 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 13 Mortar
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 3 1 1
2 4 1 1
3 5 1 1
4 6 1 1
5 7 2 1
6 8 2 1
7 9 2 1
8 10 2 2
9 11 2 2
10 11 2 2
11 12 2 2
12 12 3 2
13 13 3 2
14 14 3 3

For Scattershot

zap required for lvl 3 Scattershot coc
7 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 3 Scattershot
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 13 7 5
2 13 8 6
3 14 9 7

For Wizard Tower

zap required for lvl 13 Wizard Tower coc
4 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 13 Wizard Tower
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 5 2 1
2 5 2 1
3 6 2 1
4 7 2 1
5 8 2 2
6 8 2 2
7 9 3 2
8 10 3 2
9 10 3 3
10 11 4 3
11 12 4 3
12 13 5 4
13 13 5 4
14 14 6 4

For X-Bow

zap required for lvl 8 X-Bow coc
6 Max Lightning and 1 Max earthquake Spell is required to take-down a Level 8 X-Bow
Level Town Hall No. of Lightning/Zap No. of Lightning/Zap with 1 Earthquake
1 9 3 2
2 9 4 3
3 9 5 3
4 10 5 4
5 11 6 4
6 12 7 5
7 13 7 5
8 13 8 6
9 14 9 6

Related Videos

Easily 3 Star Popular TH11 War Base | 8 TH11 Bases
When & How to Upgrade Town Hall in COC
Unbeatable NEW TH12 WAR BASE for 2021 with link | Anti 3 Star Layout | Clash of Clans

10 Comments

  1. Thank you for providing the detailed information.
    Just a suggestion add an option or button to bookmark the page.

    • Hi @Zozen,

      Clan Castle cannot be destroyed by lightning spell, it has become immune like other storage building.

  2. Hi tһere! Someone in my Facebook group ѕhared this site with
    սs so I came to take a look. I’m definitely loving the information. I’m bookmarking
    and will be tweeting this to my followers! Supеrb blog and amazing styⅼe and design.

  3. Something appears to be bugged with the Eagle Artillery zaps, it says 11 lighning are required when the other page says 7 are needed. Everything else on this page looks OK.

    This is a great resource, thanks!!!

Leave a Reply to AntonioswoCancel Reply